

You can select a color from this pop-up color palette by dragging over the color that you want to select. Clicking with this tool on an element causes a pop-up color palette, shown in Figure 5, to appear. Figure 4 shows a figure whose chest and collarbones have been scaled.Īlthough the real place to apply colors and textures to a figure element is in the Material Room, which is covered in Chapter 8, "Creating and Applying Materials," you can place basic flat colors to elements using the Color tool (C). The result of a tapered element is to make the object long and thin or short and fat. The Taper tool (P) is similar to the Scale tool, except it scales only one end of an element, leaving the other unchanged. The Scale tool (S) changes the size of the element along a single axis, but you can cause the element to be uniformly scaled along all axes at the same time by holding down the Shift key while dragging. Figure 3 shows a figure whose forearms have been rotated with the Rotate tool and whose waist has been twisted with the Twist tool. For example, dragging the abdomen element with the Twist tool makes a figure twist about its waist. Dragging an element with the Twist tool (W) causes it to rotate about its joint axis. For example, if you drag on the selected forearm object with the Rotate tool, it will rotate about the elbow joint. You use the Rotate tool (R) to rotate elements about their joints. Figure 2 shows a simple pose accomplished by translating the upper arms using these two tools.

The Translate In/Out tool (Z) moves the selected element in and out of the Z plane, which is towards or away from the current camera view. It allows you to move figure elements within the XY plane. The Translate/Pull tool (T) is the one tool that is selected when Poser is first started. The red highlighted object is the current selection. Quicktip: When translating body parts, the body part highlighted in white moves when you drag in the Document Window.
